# Core Features

#### 🏔️ Patch System - “Modular Landscape Assembly”

SmartScapes introduces a fully modular **Patch System**, allowing you to build massive terrains by combining individual landscape sections.\
Each patch can be sculpted, blended, or replaced independently, enabling faster iteration and world-scale flexibility.

* **Add/Remove Patches:** Create or remove landscape segments dynamically.
* **Blend Borders:** Automatically smooth transitions between patches.
* **Heightmap Import:** Apply external heightmaps to individual patches for hybrid workflows.

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#### ⚙️ Smart Integration - “Ready for Industry Ecosystems”

SmartScapes is built to integrate seamlessly with existing environments and materials, including the popular **MAWI AutoMaterial, Brushify** and other terrain ecosystems.

* **AutoMaterial Support:** Instantly applies texture blending and slope masks.
* **Nanite-Ready Terrains:** Designed for next-gen & old-gen performance and visual fidelity.
* **Open Ecosystem:** Works with custom materials, brushes, and world tools.

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#### 🧭 System Compatibility - “Optimized for Large Worlds”

Built with performance and scalability in mind, SmartScapes integrates perfectly with Unreal Engine’s open-world toolchain.

* **Supports World Partition & Landscape Streaming Proxies**
* **Nanite Landscapes**
