Core Features

🏔️ Patch System - “Modular Landscape Assembly”

SmartScapes introduces a fully modular Patch System, allowing you to build massive terrains by combining individual landscape sections. Each patch can be sculpted, blended, or replaced independently, enabling faster iteration and world-scale flexibility.

  • Add/Remove Patches: Create or remove landscape segments dynamically.

  • Blend Borders: Automatically smooth transitions between patches.

  • Heightmap Import: Apply external heightmaps to individual patches for hybrid workflows.


⚙️ Smart Integration - “Ready for Industry Ecosystems”

SmartScapes is built to integrate seamlessly with existing environments and materials, including the popular MAWI AutoMaterial, Brushify and other terrain ecosystems.

  • AutoMaterial Support: Instantly applies texture blending and slope masks.

  • Nanite-Ready Terrains: Designed for next-gen & old-gen performance and visual fidelity.

  • Open Ecosystem: Works with custom materials, brushes, and world tools.


🧭 System Compatibility - “Optimized for Large Worlds”

Built with performance and scalability in mind, SmartScapes integrates perfectly with Unreal Engine’s open-world toolchain.

  • Supports World Partition & Landscape Streaming Proxies

  • Nanite Landscapes

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