Core Features
🏔️ Patch System - “Modular Landscape Assembly”
SmartScapes introduces a fully modular Patch System, allowing you to build massive terrains by combining individual landscape sections. Each patch can be sculpted, blended, or replaced independently, enabling faster iteration and world-scale flexibility.
Add/Remove Patches: Create or remove landscape segments dynamically.
Blend Borders: Automatically smooth transitions between patches.
Heightmap Import: Apply external heightmaps to individual patches for hybrid workflows.
⚙️ Smart Integration - “Ready for Industry Ecosystems”
SmartScapes is built to integrate seamlessly with existing environments and materials, including the popular MAWI AutoMaterial, Brushify and other terrain ecosystems.
AutoMaterial Support: Instantly applies texture blending and slope masks.
Nanite-Ready Terrains: Designed for next-gen & old-gen performance and visual fidelity.
Open Ecosystem: Works with custom materials, brushes, and world tools.
🧭 System Compatibility - “Optimized for Large Worlds”
Built with performance and scalability in mind, SmartScapes integrates perfectly with Unreal Engine’s open-world toolchain.
Supports World Partition & Landscape Streaming Proxies
Nanite Landscapes
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