How to Use

✅ Step 1 – Open the Tool

To launch the Analyzer, go to:

Tools > RenderTools > Analyzer > Run Analyzer

🔍 Step 2 – Choose What to Analyze

Once the window opens, you'll see multiple toggleable checkboxes grouped into categories like Meshes, Materials, Lighting, and Usage.

Some example checks include:

  • Missing LODs – Flags meshes without proper Level of Detail setup

  • High Triangle Count – Compares triangle count against thresholds for Mobile, Desktop, and Console

  • Empty Meshes – Finds mesh filters with no valid geometry

  • Duplicate Meshes – Highlights meshes reused too frequently

  • Missing UV2 – Detects static meshes with no lightmap UVs

  • Uncompressed Textures – Finds materials using large or uncompressed textures

You can:

  • Enable or disable specific checks

  • Adjust numeric thresholds for triangle count, material slots, etc.

  • Choose to scan either the open scene or selected prefabs


🧪 Step 3 – Click “Analyze”

After setting your filters and thresholds, click the Analyze button at the bottom.

This will:

  • Scan all selected targets

  • Compile results per issue type

  • Display them in the Console tab or Results window


📋 Step 4 – Review Results in the Console Tab

All detected issues are shown in the Console Tab, with sorting and filtering options.

Each issue shows:

  • The affected GameObject or prefab

  • The problem type (e.g. “Too many triangles”)

  • A severity level, color-coded for clarity

Severity
Color
Meaning

⚠️ Warning

Yellow

Minor issues, non-blocking but still worth fixing

🔶 Severe

Orange-ish

Moderate issues that may reduce performance or scalability

🔴 Critical

Red

Serious problems that can impact frame rate or memory use

You can click entries to highlight assets in the Project or Hierarchy, making it easy to fix them immediately.


💡 Tip: Use Platform-Aware Settings

RenderTools: Analyzer lets you tailor analysis for:

  • Mobile (low triangle threshold)

  • Desktop (moderate triangle budget)

  • Console (larger budgets, high-frequency asset reuse)

Select your target platform at the top before scanning to make results more accurate.

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