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    • Getting Started
    • Material Customization
    • Exporting Textures
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  • ✅ Step 1 – Set Export Settings
  • 📸 Step 2 – Export the Blood Texture
  • ⚡ Important Notes
  • 🎨 After Export – How to Use
  1. Blood Designer

Exporting Textures

📸 Once you’re happy with your blood design inside Blood Designer, it’s time to export it as a usable texture!

Blood Designer handles the baking, exporting, and importing process for you — all inside Unreal Engine. You can quickly create ready-to-use .uasset textures in just a few clicks.


✅ Step 1 – Set Export Settings

▶️ Select your placed BP_BloodDesigner in the scene.

▶️ In the Details Panel, scroll down to find the Export Settings section.

Here you can adjust:

  • Export Resolution 📏 Choose the size of your baked texture:

    • 4096x4096 (recommended for high-quality projects)

    • 8192x8192 (for maximum quality)

  • Texture Streaming 🎯 We HIGHLY recommend turning off Texture Streaming before exporting. This ensures that the blood design is baked and captured at full resolution without any loss of detail or mipmapping artifacts.

▶️ Set your desired resolution and make sure Texture Streaming is disabled for best results!


📸 Step 2 – Export the Blood Texture

▶️ Press the Export button inside the Export Settings section.

Blood Designer will now:

  1. 🖌 Bake your current blood design onto a Render Target.

  2. 📂 Export the Render Target as a EXR file to your project’s /Content/BloodDesigner/Exports folder.

  3. 🔄 Automatically import the EXR back into Unreal Engine as a .uasset.

  4. 🏷 Name it automatically based on the blood design you created.

▶️ After exporting, you’ll find your new texture inside the Content Browser, ready to be used like any other texture asset!


⚡ Important Notes

  • High-resolution exports (4K) may take a few seconds to process — be patient during the bake.

  • Always disable Texture Streaming before exporting for maximum quality.

  • Exports will overwrite previous textures if names are the same — make sure you rename textures manually if you want to keep multiple versions!


🎨 After Export – How to Use

You can now:

  • Apply your blood texture to Decals, Materials, or Meshes.

  • Use it for Static Mesh decals, blood pools, environment splats, and more.

  • Reimport or tweak the texture in external software if needed (optional).

▶️ Your blood designs are fully yours to use anywhere in your Unreal Engine project!

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Last updated 1 month ago