Render Technologies Docs
  • Blood Designer
    • Overview
    • Getting Started
    • Material Customization
    • Exporting Textures
    • Best Practices and Tips
    • FAQ and Troubleshooting
    • Changelog
  • Nanite Foliage
    • Getting Started
    • Interaction
    • LargeWorld System (Advanced)
      • Foliage Mode
      • Landscape Grass Layers
    • Optimization & Performance
    • FAQ
    • Changelog
  • RenderTools Profiler
    • Core Features
    • How to Use
    • FAQ & Best Practices
    • Changelog
  • RenderTools Analyzer
    • Core Features
    • How to Use
    • FAQ & Best Practices
    • Changelog
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  1. Nanite Foliage

Changelog

Note: This log only includes major versions. Minor updates (e.g., v1.8) are not listed individually.

Version 3.0 – 2025-XX-XX (Upcoming) Significant update in progress. This version will introduce an overhauled material system with expanded options for both visual quality and performance customization.

Version 2.3 – 2025-04-10 (Current) Quality-of-life improvements and fixes related to the LargeWorld system.

Version 2.0 – 2025-01-21 Major material overhaul. Introduced the LargeWorld system - a performance-optimized solution for rendering vast amounts of grass in large-scale environments.

Version 1.0 – 2024-12-22 Initial release.

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Last updated 8 days ago