Render Technologies Docs
  • Blood Designer
    • Overview
    • Getting Started
    • Material Customization
    • Exporting Textures
    • Best Practices and Tips
    • FAQ and Troubleshooting
    • Changelog
  • Nanite Foliage
    • Getting Started
    • Interaction
    • LargeWorld System (Advanced)
      • Foliage Mode
      • Landscape Grass Layers
    • Optimization & Performance
    • FAQ
    • Changelog
  • RenderTools Profiler
    • Core Features
    • How to Use
    • FAQ & Best Practices
    • Changelog
  • RenderTools Analyzer
    • Core Features
    • How to Use
    • FAQ & Best Practices
    • Changelog
Powered by GitBook
On this page
  • ✅ Step 1 – Add Blood Designer to Your Scene
  • 🧩 Step 2 – Customize Your Blood Design
  • 📸 Step 3 – Export Your Blood Texture
  • 🧠 Tips Before You Export
  • ⚡ That’s it!
  1. Blood Designer

Getting Started

Blood Designer is easy to set up and use directly inside Unreal Engine 5. Follow these simple steps to create and export your own blood textures! 🎨🩸


✅ Step 1 – Add Blood Designer to Your Scene

▶️ In the Content Browser, find the Blueprint called BP_BloodDesigner.

▶️ Drag and drop BP_BloodDesigner into your level.

You’ll see a black plane appear — this is the working area where your blood will be previewed and captured.


🧩 Step 2 – Customize Your Blood Design

▶️ Select the placed BP_BloodDesigner in the scene.

▶️ In the Details Panel, locate the Designer material instance (MI_BloodDesigner).

🎨 Tweak your blood properties by adjusting:

  • Base texture

  • Noise layers

  • Sphere mask textures

  • UV scaling

  • Intensity and opacity

  • Noise detail and distortion

Every adjustment you make will immediately update the blood preview on the black plane!


📸 Step 3 – Export Your Blood Texture

▶️ Scroll down in the Details Panel under the "Export Settings" section.

▶️ Choose your Export Resolution:

  • 512x512 or 1024x1024 (for quick tests)

  • 2048x2048 or 4096x4096 (for best quality and assumption)

  • 8192x8192 (for maximum quality, not recommended!)

▶️ Press the Export button.

Blood Designer will bake your design into a Render Target, export it, and reimport it into Unreal Engine as a new texture asset (.uasset) — ready to use anywhere in your project! 🖼️


🧠 Tips Before You Export

  • Make sure you are happy with the blood look before exporting.

  • Higher export resolutions may take a few extra seconds to bake, and requires tons of VRAM.

  • You can disable Texture Streaming if you want full-quality previews in the editor.


⚡ That’s it!

You’re now ready to create and export stunning blood textures for your Unreal Engine projects!

PreviousOverviewNextMaterial Customization

Last updated 1 month ago